Builds

Prelude Dark Pain Builds héros

Comps tank, DPS et support pour roster neuf héros Acte 1.

Dernière mise à jour:

Hub Builds

Squad building heart Prelude Dark Pain. Accès anticipé gives nine heroes sixty-three skills roster up five deployable characters per battle — enough combinations every overworld patrol feels puzzle. Talent respecs free gear recruitment choices stay locked. Theorycrafting paper browser saves Citadel respec cycles prevents deploying two controllers zero frontline boss map.

Hub routes role-focused guides assemble coherent Acte 1 comp without resetting every mission.

How builds work Accès anticipé

Each hero ships :

  • Four active skills selectable larger pool level.
  • Two passive abilities modify actives behave.
  • Virtues branching talent trees push tanking damage support.
  • Six shared attributes leveled every character feeding stats whole kit.

Combat runs battle points. Every hero moves once attacks once spends remaining points many skills afford. Defending costs point reduces incoming damage. Flanking height advantage knockback moving environments — armored caravan escape — reward builds control space not just raw damage numbers.

Respecs free experimentation cheap talent points expensive crafting materials swap gear every hour. Pick squad identity early : frontline anchor backline damage control support.

Template escouade Acte 1 recommandé

Most stable Acte 1 comps three-role skeleton :

RôleExempleGuide
Tank avantTammaisBuilds tank avant
Damage dealersSoren, Maya, GalaBuilds DPS assassin
Support / contrôleTizon, SadeBuilds support contrôle

Fill fourth fifth slots story recruits Rufio Urza Rayder Blue Net uprising. Acte 1 not demand perfect meta — demands answers enemy tools : archers high ground Crusade bruisers chokepoints Pain creatures bleeding veil tears.

When read each guide

Tank avant (Tammais)

Read first overworld patrols kill backline before Maya fires volley. Tammais taunts absorbs pressure scales punishment taken. Guide covers taunt timing attribute priorities gear keeps upright moving battlefields.

DPS assassin (Soren, Maya, Gala)

Read missions stall enemies survive one bar health. Soren applies bleed amplifies damage ; Maya blinds knocks back owl companion ; Gala detonates barrels alone ignore. Together handle single-target execution wide cone clears.

Support contrôle (Tizon, Sade)

Read need zone denial sustain without sacrificing damage slot entirely. Tizon heals deploys turrets hard-pivot damage. Sade drops golden cross locks tiles — invaluable objective missions tight timers.

Attribute planning roster

Attributes overlap design. Two heroes both want Finesse five cannot all stack same stat without starving utility. Practical Acte 1 spread :

  • Tammais — Vitality Might taunt uptime counter-threat.
  • Soren — Might enough Vitality flank safely.
  • Maya — Finesse accuracy debuff consistency.
  • Gala — Finesse mobility plant barrels chokepoints.
  • Tizon or Sade — Will heals turrets cross duration ; reroute Might commit damage Tizon.

Free respecs fix mistakes material farming does not. Align attributes before crafting five weapons.

Skill synergy principles

Strong Acte 1 comps chain debuffs finishers :

  1. Setup — bleed blind knockback Soren or Maya.
  2. Control — Sade cross Tizon traps limit escape routes.
  3. Execute — Gala barrels buffed basics clean clustered enemies.
  4. Stabilize — Tammais taunts whoever survives burst.

Battlefield modifiers matter much skill icons. High ground increases damage ; moving platforms punish static tanks. Read mission briefings swap one skill per hero before retrying — full roster swaps rarely needed.

Gear settlement support

Builds not end talent screen. Weapons clothes amplify branch chose. After respeccing Tizon damage revisit guide équipement before next craft session. Raids run experiment remember raiding heroes sit out combat until timers finish.

Heroes outside three guides

Rufio Urza Rayder join story World Mission choices. Some recruits missed narrative decisions Quickfire highlights previews. Three guides above cover most searched Acte 1 archetypes ; slot remaining heroes same role skeleton free respecs until kits reveal specialty.

Accès anticipé worth building around ?

Acte 1 offers roughly fifteen hours campaign before optional grinding. Enough time validate squad not enough treat any build permanent 1.0 meta. Test Accès anticipé discusses price polish planned Steam price increase new heroes acts arrive one-year Accès anticipé window.

For now pick role guide craft toward it push Ashen Crusade back tile tile. Statera revolution belongs squads plan turns before spend battle points.

FAQ

Foire aux questions

Réponses rapides aux questions les plus fréquentes.

Reset hero builds free Accès anticipé ?

Yes. Talent points skill selections reset without currency cost. Gear crafted old build still costs [materials](/fr/items/crafting-materials/) replace.

How many heroes bring battle ?

Up five heroes deploy per tactical battle Accès anticipé. Squad selection before each encounter world map.

Which build guide beginners read first ?

Start [tank avant](/fr/builds/tank-frontline/) lose backline often or [DPS assassin](/fr/builds/dps-assassin/) fights simply take too long.

Builds change new heroes launch ?

Expect new synergies roster grows beyond nine 1.0. Acte 1 builds remain viable Acte 1 content meta will expand future acts.