Prelude Dark Pain Support・Control ビルド
Tizon heal/turret、Sade golden cross zone lock
Prelude Dark Pain victory 全て raw damage ではない。Tizon/Sade Early Access support-control axis — heal、deployable turret、surprising damage potential / massive golden cross battlefield tile lock。Tammais frontline + Soren/Maya DPS pair messy Crusade patrol controlled execution。
本 guide both hero build path — preview popular damage-heavy Tizon invest pure support 代替含む。
Support role battle point system
support hero move/attack/battle points 同様。points buy 内容 difference:
- Healing/mitigation effective squad HP extend
- Deployables — turret、ally trap — turn 間 act
- Zone control carry finisher 前 enemy movement restrict
defend point cost — focused glass DPS より defend 多め damage stall 完全 非。
Tizon — hybrid support/DPS build
Soren son opening crisis arrival。default team healing + mechanical turret — damage talent heavy invest Act 1 hardest hitter 報告。flexibility build identity。
Pure support path
Maya/Soren death lose mission kill slow 非 reason 時 choose。
- Actives:heal、turret deploy、knockback rifle peel、bear trap mobility denial flex
- Passives:healing amplification/turret durability
- Virtues:Will-focused support uptime extend
- Attributes:Will first → Vitality → modest Might
- Gear:equipment guide Will accessory Vitality clothes weapon last
turret past enemy move punish — Tammais taunt turret lane path force。
Damage pivot path
Tammais backline safe damage second carry Soren beside want 時。
- Actives:heavy knockback rifle single-target burst priority、emergency heal 1 only
- Passives:marked/bleeding/blinded DPS builds sync damage
- Virtues:Might/hybrid pure healing 上
- Attributes:Might/Finesse baseline heal 超 Will
- Gear:weapon before support accessory respec Will gear dismantle
PCGamesN Early Access preview damage Tizon expectation exceed mirror path。
Settlement/raid note
Tizon only reliable healer long settlement raid unknown story mission 前 send 禁止。raid timer other hero crafting materials stock。
Sade — zone control build
Sade signature giant golden cross grid drop large area enemy traverse struggle。objective enemy rush tile scatter Gala barrel traps answer。
Skill/virtue priority
- Actives:cross placement、area denial follow-up、ranged strike/debuff、cross footprint reposition mobility
- Passives:zone duration extend、locked tile enter enemy punish
- Virtues:Will/control branch — Tizon heal skip glass-cannon virtue avoid
Attributes/gear
Will cross uptime/support skill scale。Vitality controlled zone near stand — backline sniper 非。Will accessory early clothes upgrade weapon 前。
Placement fundamentals
- deployment 前 objective tile/chokepoint identify
- cross enemy path cut ally escape 非 block
- Tammais taunt enemy into zone out 非
- possible Gala barrel pinned cluster detonate
moving battlefield turn one position 非 enemy will be cross pre-plan。
Five-hero support compositions
Balanced control(推奨)
| Hero | Function |
|---|---|
| Tammais | Taunt |
| Soren | Bleed DPS |
| Maya | Blind/cone |
| Sade | Zone lock |
| Tizon | Heal+turret OR damage pivot |
Sade alone zone Tizon pure support swap — Sade cross most map solve damage Tizon swap。
Double control(hard maps)
clustered mission Maya→Gala replace:Sade lock、Gala barrel、Tammais hold、Soren finish。Tizon heal dedicated ranged safety net lack。
Synergy checklist
failed mission retry 前 verify:
- Cross footprint ally high ground flank block 非
- Turret taunt 後 enemy path cover
- Tammais defensive skill expire 前 heal cast
- Support gear Will luxury DPS 前 — items hub
Common support mistakes
- Full heal zero damage Tizon timer mission fail — damage pivot/Gala add
- Cross empty tile placement — zone control enemy inside need
- Deployable overlap — turret/barrel same chokepoint compete turn 1 layer plan
- Tizon support→DPS gear respec cost ignore — old Will accessory dismantle
Act 1 vs full release
magic support/control class 1.0 hero/faction expand — Tizon/Sade zone discipline future recruit transfer。Early Access review combat length flag — good control enemy action prevent shorten damage number add 非。
support intention run — Tizon revolution turn survive;Sade Crusade stand location dictate。builds hub damage comp payoff window reach。
Urza を fifth slot に入れる control-heavy comp も Act 1 後半 cultist mission で有効 — magical cleanse と Sade cross の二重 lock で status spam を止められる。hero rankings と併せて flex 候補を mission ごとに差し替える。
よくある質問
よく寄せられる質問への短い回答。
Act 1 Tizon heal か damage?
hero death frequent なら support start。[Tammais](/ja/builds/tank-frontline/) stabilize 後 damage pivot。preview both path free respec。
Sade cross enemy damage?
Act 1 zone lock utility focus。[DPS](/ja/builds/dps-assassin/) finisher pair primary damage treat 非。
Tizon+Sade dedicated tank なし run?
Act 1 非推奨。Tammais taunt なし overworld patrol Maya/Sade quick reach。
five-hero squad better support hero?
Sade objective/choke map;Tizon general sustain flexible damage。many player 1 support flex mission skill rotate。